NAME
SDL_GetGamepadAppleSFSymbolsNameForAxis - Return the sfSymbolsName for a given axis on a gamepad on Apple platforms.
HEADER FILE
Defined in SDL3/SDL_gamepad.h
SYNOPSIS
#include "SDL3/SDL.h"
const char * SDL_GetGamepadAppleSFSymbolsNameForAxis(SDL_Gamepad *gamepad, SDL_GamepadAxis axis);
FUNCTION PARAMETERS
- gamepad
-
the gamepad to query.
- axis
-
an axis on the gamepad.
RETURN VALUE
Returns the sfSymbolsName or NULL if the name can't be found.
AVAILABILITY
This function is available since SDL 3.2.0.