---
name: "SDL_GetGPUSwapchainTextureFormat"
section: "3"
platform: "linux"
package: "libsdl3-doc"
version: "3.2.10+ds-1"
release: "Debian 13 (Trixie)"
platforms: ["linux"]
url: "https://new.carta.tech/SDL_GetGPUSwapchainTextureFormat"
---

# SDL\_GetGPUSwapchainTextureFormat(3)

Obtains the texture format of the swapchain for the given window.

## NAME

SDL\_GetGPUSwapchainTextureFormat - Obtains the texture format of the swapchain for the given window.

## HEADER FILE

Defined in SDL3/SDL\_gpu.h

## SYNOPSIS

```
#include "SDL3/SDL.h"
```

**SDL\_GPUTextureFormat SDL\_GetGPUSwapchainTextureFormat(**     **SDL\_GPUDevice \*device,**     **SDL\_Window \*window);**

## DESCRIPTION

Note that this format can change if the swapchain parameters change.

## FUNCTION PARAMETERS

- *device*

  a GPU context.

- *window*

  an  **SDL\_Window**\
    that has been claimed.

## RETURN VALUE

( **SDL\_GPUTextureFormat** ) Returns the texture format of the swapchain.

## AVAILABILITY

This function is available since SDL 3.2.0.
