NAME
SDL_GetGPUDeviceDriver - Returns the name of the backend used to create this GPU context.
HEADER FILE
Defined in SDL3/SDL_gpu.h
SYNOPSIS
#include "SDL3/SDL.h"
const char * SDL_GetGPUDeviceDriver(SDL_GPUDevice *device);
FUNCTION PARAMETERS
- device
-
a GPU context to query.
RETURN VALUE
Returns the name of the device's driver, or NULL on error.
AVAILABILITY
This function is available since SDL 3.2.0.