---
name: "SDL_GetCurrentRenderOutputSize"
section: "3"
platform: "linux"
package: "libsdl3-doc"
version: "3.2.10+ds-1"
release: "Debian 13 (Trixie)"
platforms: ["linux"]
url: "https://new.carta.tech/SDL_GetCurrentRenderOutputSize"
---

# SDL\_GetCurrentRenderOutputSize(3)

Get the current output size in pixels of a rendering context.

## NAME

SDL\_GetCurrentRenderOutputSize - Get the current output size in pixels of a rendering context.

## HEADER FILE

Defined in SDL3/SDL\_render.h

## SYNOPSIS

```
#include "SDL3/SDL.h"
```

**bool SDL\_GetCurrentRenderOutputSize(SDL\_Renderer \*renderer, int \*w, int \*h);**

## DESCRIPTION

If a rendering target is active, this will return the size of the rendering target in pixels, otherwise return the value of

**SDL\_GetRenderOutputSize** ().

Rendering target or not, the output will be adjusted by the current logical presentation state, dictated by

**SDL\_SetRenderLogicalPresentation** ().

## FUNCTION PARAMETERS

- *renderer*

  the rendering context.

- *w*

  a pointer filled in with the current width.

- *h*

  a pointer filled in with the current height.

## RETURN VALUE

Returns true on success or false on failure; call

**SDL\_GetError** () for more information.

## THREAD SAFETY

This function should only be called on the main thread.

## AVAILABILITY

This function is available since SDL 3.2.0.

## SEE ALSO

**•**(3), [**SDL\_GetRenderOutputSize**(3)](/SDL_GetRenderOutputSize/3.md)
