Reference

SDL_GenerateMipmapsForGPUTexture(3)

Generates mipmaps for the given texture.

NAME

SDL_GenerateMipmapsForGPUTexture - Generates mipmaps for the given texture.

HEADER FILE

Defined in SDL3/SDL_gpu.h

SYNOPSIS

#include "SDL3/SDL.h"

void SDL_GenerateMipmapsForGPUTexture( SDL_GPUCommandBuffer *command_buffer, SDL_GPUTexture *texture);

DESCRIPTION

This function must not be called inside of any pass.

FUNCTION PARAMETERS

command_buffer

a command_buffer.

texture

a texture with more than 1 mip level.

AVAILABILITY

This function is available since SDL 3.2.0.