---
name: "SDL_GamepadHasButton"
section: "3"
platform: "linux"
package: "libsdl3-doc"
version: "3.2.10+ds-1"
release: "Debian 13 (Trixie)"
platforms: ["linux"]
url: "https://new.carta.tech/SDL_GamepadHasButton"
---

# SDL\_GamepadHasButton(3)

Query whether a gamepad has a given button.

## NAME

SDL\_GamepadHasButton - Query whether a gamepad has a given button.

## HEADER FILE

Defined in SDL3/SDL\_gamepad.h

## SYNOPSIS

```
#include "SDL3/SDL.h"
```

**bool SDL\_GamepadHasButton(SDL\_Gamepad \*gamepad, SDL\_GamepadButton button);**

## DESCRIPTION

This merely reports whether the gamepad's mapping defined this button, as that is all the information SDL has about the physical device.

## FUNCTION PARAMETERS

- *gamepad*

  a gamepad.

- *button*

  a button enum value (an  **SDL\_GamepadButton**\
    value).

## RETURN VALUE

Returns true if the gamepad has this button, false otherwise.

## AVAILABILITY

This function is available since SDL 3.2.0.

## SEE ALSO

**•**(3), [**SDL\_GamepadHasAxis**(3)](/SDL_GamepadHasAxis/3.md)
