---
name: "SDL_GamepadHasAxis"
section: "3"
platform: "linux"
package: "libsdl3-doc"
version: "3.2.10+ds-1"
release: "Debian 13 (Trixie)"
platforms: ["linux"]
url: "https://new.carta.tech/SDL_GamepadHasAxis"
---

# SDL\_GamepadHasAxis(3)

Query whether a gamepad has a given axis.

## NAME

SDL\_GamepadHasAxis - Query whether a gamepad has a given axis.

## HEADER FILE

Defined in SDL3/SDL\_gamepad.h

## SYNOPSIS

```
#include "SDL3/SDL.h"
```

**bool SDL\_GamepadHasAxis(SDL\_Gamepad \*gamepad, SDL\_GamepadAxis axis);**

## DESCRIPTION

This merely reports whether the gamepad's mapping defined this axis, as that is all the information SDL has about the physical device.

## FUNCTION PARAMETERS

- *gamepad*

  a gamepad.

- *axis*

  an axis enum value (an  **SDL\_GamepadAxis**\
    value).

## RETURN VALUE

Returns true if the gamepad has this axis, false otherwise.

## AVAILABILITY

This function is available since SDL 3.2.0.

## SEE ALSO

**•**(3), [**SDL\_GamepadHasButton**(3)](/SDL_GamepadHasButton/3.md), **•**(3), [**SDL\_GetGamepadAxis**(3)](/SDL_GetGamepadAxis/3.md)
