Reference

SDL_Gamepad(3type)

The structure used to identify an SDL gamepad

NAME

SDL_Gamepad - The structure used to identify an SDL gamepad

HEADER FILE

Defined in SDL3/SDL_gamepad.h

SYNOPSIS

#include "SDL3/SDL.h"

typedef struct SDL_Gamepad SDL_Gamepad;

AVAILABILITY

This struct is available since SDL 3.2.0.