NAME
SDL_Gamepad - The structure used to identify an SDL gamepad
HEADER FILE
Defined in SDL3/SDL_gamepad.h
SYNOPSIS
#include "SDL3/SDL.h"
typedef struct SDL_Gamepad SDL_Gamepad;
AVAILABILITY
This struct is available since SDL 3.2.0.
The structure used to identify an SDL gamepad
SDL_Gamepad - The structure used to identify an SDL gamepad
Defined in SDL3/SDL_gamepad.h
#include "SDL3/SDL.h"
typedef struct SDL_Gamepad SDL_Gamepad;
This struct is available since SDL 3.2.0.