Reference

SDL_GPUViewport(3type)

A structure specifying a viewport.

NAME

SDL_GPUViewport - A structure specifying a viewport.

HEADER FILE

Defined in SDL3/SDL_gpu.h

SYNOPSIS

#include "SDL3/SDL.h"

typedef struct SDL_GPUViewport { float x; /**< The left offset of the viewport. */ float y; /**< The top offset of the viewport. */ float w; /**< The width of the viewport. */ float h; /**< The height of the viewport. */ float min_depth; /**< The minimum depth of the viewport. */ float max_depth; /**< The maximum depth of the viewport. */ } SDL_GPUViewport;

AVAILABILITY

This struct is available since SDL 3.2.0.

SEE ALSO

•(3), SDL_SetGPUViewport(3)