---
name: "SDL_GPUTextureSupportsFormat"
section: "3"
platform: "linux"
package: "libsdl3-doc"
version: "3.2.10+ds-1"
release: "Debian 13 (Trixie)"
platforms: ["linux"]
url: "https://new.carta.tech/SDL_GPUTextureSupportsFormat"
---

# SDL\_GPUTextureSupportsFormat(3)

Determines whether a texture format is supported for a given type and usage.

## NAME

SDL\_GPUTextureSupportsFormat - Determines whether a texture format is supported for a given type and usage.

## HEADER FILE

Defined in SDL3/SDL\_gpu.h

## SYNOPSIS

```
#include "SDL3/SDL.h"
```

**bool SDL\_GPUTextureSupportsFormat(**     **SDL\_GPUDevice \*device,**     **SDL\_GPUTextureFormat format,**     **SDL\_GPUTextureType type,**     **SDL\_GPUTextureUsageFlags usage);**

## FUNCTION PARAMETERS

- *device*

  a GPU context.

- *format*

  the texture format to check.

- *type*

  the type of texture (2D, 3D, Cube).

- *usage*

  a bitmask of all usage scenarios to check.

## RETURN VALUE

Returns whether the texture format is supported for this type and usage.

## AVAILABILITY

This function is available since SDL 3.2.0.
