Reference

SDL_GPUTextureFormatTexelBlockSize(3)

Obtains the texel block size for a texture format.

NAME

SDL_GPUTextureFormatTexelBlockSize - Obtains the texel block size for a texture format.

HEADER FILE

Defined in SDL3/SDL_gpu.h

SYNOPSIS

#include "SDL3/SDL.h"

Uint32 SDL_GPUTextureFormatTexelBlockSize( SDL_GPUTextureFormat format);

FUNCTION PARAMETERS

format

the texture format you want to know the texel size of.

RETURN VALUE

( Uint32 ) Returns the texel block size of the texture format.

AVAILABILITY

This function is available since SDL 3.2.0.

SEE ALSO

•(3), SDL_UploadToGPUTexture(3)