---
name: "SDL_GPUShader"
section: "3type"
platform: "linux"
package: "libsdl3-doc"
version: "3.2.10+ds-1"
release: "Debian 13 (Trixie)"
platforms: ["linux"]
url: "https://new.carta.tech/SDL_GPUShader"
---

# SDL\_GPUShader(3type)

An opaque handle representing a compiled shader object.

## NAME

SDL\_GPUShader - An opaque handle representing a compiled shader object.

## HEADER FILE

Defined in SDL3/SDL\_gpu.h

## SYNOPSIS

```
#include "SDL3/SDL.h"
```

**typedef struct SDL\_GPUShader SDL\_GPUShader;**

## AVAILABILITY

This struct is available since SDL 3.2.0.

## SEE ALSO

**•**(3), [**SDL\_CreateGPUShader**(3)](/SDL_CreateGPUShader/3.md), **•**(3), [**SDL\_CreateGPUGraphicsPipeline**(3)](/SDL_CreateGPUGraphicsPipeline/3.md), **•**(3), [**SDL\_ReleaseGPUShader**(3)](/SDL_ReleaseGPUShader/3.md)
