Reference

SDL_GPUIndirectDispatchCommand(3type)

A structure specifying the parameters of an indexed dispatch command.

NAME

SDL_GPUIndirectDispatchCommand - A structure specifying the parameters of an indexed dispatch command.

HEADER FILE

Defined in SDL3/SDL_gpu.h

SYNOPSIS

#include "SDL3/SDL.h"

typedef struct SDL_GPUIndirectDispatchCommand { Uint32 groupcount_x; /**< The number of local workgroups to dispatch in the X dimension. */ Uint32 groupcount_y; /**< The number of local workgroups to dispatch in the Y dimension. */ Uint32 groupcount_z; /**< The number of local workgroups to dispatch in the Z dimension. */ } SDL_GPUIndirectDispatchCommand;

AVAILABILITY

This struct is available since SDL 3.2.0.

SEE ALSO

•(3), SDL_DispatchGPUComputeIndirect(3)