Reference

SDL_GPUFrontFace(3type)

Specifies the vertex winding that will cause a triangle to be determined to be front-facing.

NAME

SDL_GPUFrontFace - Specifies the vertex winding that will cause a triangle to be determined to be front-facing.

HEADER FILE

Defined in SDL3/SDL_gpu.h

SYNOPSIS

#include "SDL3/SDL.h"

typedef enum SDL_GPUFrontFace { SDL_GPU_FRONTFACE_COUNTER_CLOCKWISE, /**< A triangle with counter-clockwise vertex winding will be considered front-facing. */ SDL_GPU_FRONTFACE_CLOCKWISE /**< A triangle with clockwise vertex winding will be considered front-facing. */ } SDL_GPUFrontFace;

AVAILABILITY

This enum is available since SDL 3.2.0.

SEE ALSO

•(3), SDL_CreateGPUGraphicsPipeline(3)