Reference

SDL_GPUFillMode(3type)

Specifies the fill mode of the graphics pipeline.

NAME

SDL_GPUFillMode - Specifies the fill mode of the graphics pipeline.

HEADER FILE

Defined in SDL3/SDL_gpu.h

SYNOPSIS

#include "SDL3/SDL.h"

typedef enum SDL_GPUFillMode { SDL_GPU_FILLMODE_FILL, /**< Polygons will be rendered via rasterization. */ SDL_GPU_FILLMODE_LINE /**< Polygon edges will be drawn as line segments. */ } SDL_GPUFillMode;

AVAILABILITY

This enum is available since SDL 3.2.0.

SEE ALSO

•(3), SDL_CreateGPUGraphicsPipeline(3)