---
name: "SDL_GPUColorTargetDescription"
section: "3type"
platform: "linux"
package: "libsdl3-doc"
version: "3.2.10+ds-1"
release: "Debian 13 (Trixie)"
platforms: ["linux"]
url: "https://new.carta.tech/SDL_GPUColorTargetDescription"
---

# SDL\_GPUColorTargetDescription(3type)

A structure specifying the parameters of color targets used in a graphics pipeline.

## NAME

SDL\_GPUColorTargetDescription - A structure specifying the parameters of color targets used in a graphics pipeline.

## HEADER FILE

Defined in SDL3/SDL\_gpu.h

## SYNOPSIS

```
#include "SDL3/SDL.h"
```

**typedef struct SDL\_GPUColorTargetDescription** **{**     **SDL\_GPUTextureFormat format;               /\*\*\< The pixel format of the texture to be used as a color target. \*/**     **SDL\_GPUColorTargetBlendState blend\_state;  /\*\*\< The blend state to be used for the color target. \*/** **} SDL\_GPUColorTargetDescription;**

## AVAILABILITY

This struct is available since SDL 3.2.0.

## SEE ALSO

**•**(3), [**SDL\_GPUGraphicsPipelineTargetInfo**(3type)](/SDL_GPUGraphicsPipelineTargetInfo/3type.md)
