Reference

SDL_GPUBufferLocation(3type)

A structure specifying a location in a buffer.

NAME

SDL_GPUBufferLocation - A structure specifying a location in a buffer.

HEADER FILE

Defined in SDL3/SDL_gpu.h

SYNOPSIS

#include "SDL3/SDL.h"

typedef struct SDL_GPUBufferLocation { SDL_GPUBuffer *buffer; /**< The buffer. */ Uint32 offset; /**< The starting byte within the buffer. */ } SDL_GPUBufferLocation;

DESCRIPTION

Used when copying data between buffers.

AVAILABILITY

This struct is available since SDL 3.2.0.

SEE ALSO

•(3), SDL_CopyGPUBufferToBuffer(3)