Reference

SDL_GLProfile(3type)

Possible values to be set for the SDL_GL_CONTEXT_PROFILE_MASK attribute.

NAME

SDL_GLProfile - Possible values to be set for the SDL_GL_CONTEXT_PROFILE_MASK
attribute.

HEADER FILE

Defined in SDL3/SDL_video.h

SYNOPSIS

#include "SDL3/SDL.h"

typedef Uint32 SDL_GLProfile; #define SDL_GL_CONTEXT_PROFILE_CORE 0x0001 /**< OpenGL Core Profile context */ #define SDL_GL_CONTEXT_PROFILE_COMPATIBILITY 0x0002 /**< OpenGL Compatibility Profile context */ #define SDL_GL_CONTEXT_PROFILE_ES 0x0004 /**< GLX_CONTEXT_ES2_PROFILE_BIT_EXT */

AVAILABILITY

This datatype is available since SDL 3.2.0.