NAME
SDL_GDKSuspendComplete - Callback from the application to let the suspend continue.
HEADER FILE
Defined in SDL3/SDL_main.h
SYNOPSIS
#include "SDL3/SDL.h"
void SDL_GDKSuspendComplete(void);
DESCRIPTION
This function is only needed for Xbox GDK support; all other platforms will do nothing and set an "unsupported" error message.
AVAILABILITY
This function is available since SDL 3.2.0.