---
name: "SDL_GDKResumeGPU"
section: "3"
platform: "linux"
package: "libsdl3-doc"
version: "3.2.10+ds-1"
release: "Debian 13 (Trixie)"
platforms: ["linux"]
url: "https://new.carta.tech/SDL_GDKResumeGPU"
---

# SDL\_GDKResumeGPU(3)

Call this to resume GPU operation on Xbox when you receive the SDL\_EVENT\_WILL\_ENTER\_FOREGROUND event.

## NAME

SDL\_GDKResumeGPU - Call this to resume GPU operation on Xbox when you receive the  **SDL\_EVENT\_WILL\_ENTER\_FOREGROUND**\
  event.

## HEADER FILE

Defined in SDL3/SDL\_gpu.h

## SYNOPSIS

```
#include "SDL3/SDL.h"
```

**void SDL\_GDKResumeGPU(SDL\_GPUDevice \*device);**

## DESCRIPTION

When resuming, this function MUST be called before calling any other

**SDL\_GPU**\
  functions.

## FUNCTION PARAMETERS

- *device*

  a GPU context.

## AVAILABILITY

This function is available since SDL 3.2.0.

## SEE ALSO

**•**(3), [**SDL\_AddEventWatch**(3)](/SDL_AddEventWatch/3.md)
