NAME
SDL_EGL_SetAttributeCallbacks - Sets the callbacks for defining custom EGLAttrib arrays for EGL initialization.
HEADER FILE
Defined in SDL3/SDL_video.h
SYNOPSIS
#include "SDL3/SDL.h"
void SDL_EGL_SetAttributeCallbacks(SDL_EGLAttribArrayCallback platformAttribCallback, SDL_EGLIntArrayCallback surfaceAttribCallback, SDL_EGLIntArrayCallback contextAttribCallback, void *userdata);
DESCRIPTION
Callbacks that aren't needed can be set to NULL.
NOTE: These callback pointers will be reset after
SDL_GL_ResetAttributes .
FUNCTION PARAMETERS
- platformAttribCallback
-
callback for attributes to pass to eglGetPlatformDisplay. May be NULL.
- surfaceAttribCallback
-
callback for attributes to pass to eglCreateSurface. May be NULL.
- contextAttribCallback
-
callback for attributes to pass to eglCreateContext. May be NULL.
- userdata
-
a pointer that is passed to the callbacks.
THREAD SAFETY
This function should only be called on the main thread.
AVAILABILITY
This function is available since SDL 3.2.0.