NAME
SDL_DownloadFromGPUBuffer - Copies data from a buffer to a transfer buffer on the GPU timeline.
HEADER FILE
Defined in SDL3/SDL_gpu.h
SYNOPSIS
#include "SDL3/SDL.h"
void SDL_DownloadFromGPUBuffer( SDL_GPUCopyPass *copy_pass, const SDL_GPUBufferRegion *source, const SDL_GPUTransferBufferLocation *destination);
DESCRIPTION
This data is not guaranteed to be copied until the command buffer fence is signaled.
FUNCTION PARAMETERS
- copy_pass
-
a copy pass handle.
- source
-
the source buffer with offset and size.
- destination
-
the destination transfer buffer with offset.
AVAILABILITY
This function is available since SDL 3.2.0.