---
name: "SDL_DestroyRenderer"
section: "3"
platform: "linux"
package: "libsdl3-doc"
version: "3.2.10+ds-1"
release: "Debian 13 (Trixie)"
platforms: ["linux"]
url: "https://new.carta.tech/SDL_DestroyRenderer"
---

# SDL\_DestroyRenderer(3)

Destroy the rendering context for a window and free all associated textures.

## NAME

SDL\_DestroyRenderer - Destroy the rendering context for a window and free all associated textures.

## HEADER FILE

Defined in SDL3/SDL\_render.h

## SYNOPSIS

```
#include "SDL3/SDL.h"
```

**void SDL\_DestroyRenderer(SDL\_Renderer \*renderer);**

## DESCRIPTION

This should be called before destroying the associated window.

## FUNCTION PARAMETERS

- *renderer*

  the rendering context.

## THREAD SAFETY

This function should only be called on the main thread.

## AVAILABILITY

This function is available since SDL 3.2.0.

## SEE ALSO

**•**(3), [**SDL\_CreateRenderer**(3)](/SDL_CreateRenderer/3.md)
