NAME
SDL_ConvertAudio - Convert audio data to a desired audio format.
SYNOPSIS
#include "SDL.h"
int SDL_ConvertAudio(SDL_AudioCVT *cvt);
DESCRIPTION
SDL_ConvertAudio takes one parameter, cvt, which was previously initilized. Initilizing a SDL_AudioCVT is a two step process. First of all, the structure must be passed to SDL_BuildAudioCVT along with source and destination format parameters. Secondly, the cvt->buf and cvt->len fields must be setup. cvt->buf should point to the audio data and cvt->len should be set to the length of the audio data in bytes. Remember, the length of the buffer pointed to by buf show be len*len_mult bytes in length.
Once the SDL_AudioCVTstructure is initilized then we can pass it to SDL_ConvertAudio, which will convert the audio data pointer to by cvt->buf. If SDL_ConvertAudio returned 0 then the conversion was completed successfully, otherwise -1 is returned.
If the conversion completed successfully then the converted audio data can be read from cvt->buf. The amount of valid, converted, audio data in the buffer is equal to cvt->len*cvt->len_ratio.
EXAMPLES
/* Converting some WAV data to hardware format */void my_audio_callback(void *userdata, Uint8 *stream, int len);SDL_AudioSpec *desired, *obtained;SDL_AudioSpec wav_spec;SDL_AudioCVT wav_cvt;Uint32 wav_len;Uint8 *wav_buf;int ret;/* Allocated audio specs */desired=(SDL_AudioSpec *)malloc(sizeof(SDL_AudioSpec));obtained=(SDL_AudioSpec *)malloc(sizeof(SDL_AudioSpec));/* Set desired format */desired->freq=22050;desired->format=AUDIO_S16LSB;desired->samples=8192;desired->callback=my_audio_callback;desired->userdata=NULL;/* Open the audio device */if ( SDL_OpenAudio(desired, obtained) < 0 ){fprintf(stderr, "Couldn't open audio: %s", SDL_GetError());exit(-1);}free(desired);/* Load the test.wav */if( SDL_LoadWAV("test.wav", &wav_spec, &wav_buf, &wav_len) == NULL ){fprintf(stderr, "Could not open test.wav: %s", SDL_GetError());SDL_CloseAudio();free(obtained);exit(-1);}/* Build AudioCVT */ret = SDL_BuildAudioCVT(&wav_cvt,wav_spec.format, wav_spec.channels, wav_spec.freq,obtained->format, obtained->channels, obtained->freq);/* Check that the convert was built */if(ret==-1){fprintf(stderr, "Couldn't build converter!");SDL_CloseAudio();free(obtained);SDL_FreeWAV(wav_buf);}/* Setup for conversion */wav_cvt.buf=(Uint8 *)malloc(wav_len*wav_cvt.len_mult);wav_cvt.len=wav_len;memcpy(wav_cvt.buf, wav_buf, wav_len);/* We can delete to original WAV data now */SDL_FreeWAV(wav_buf);/* And now we're ready to convert */SDL_ConvertAudio(&wav_cvt);/* do whatever */....
SEE ALSO
SDL_BuildAudioCVT, SDL_AudioCVT