NAME
SDL_CloseGamepad - Close a gamepad previously opened with SDL_OpenGamepad ().
HEADER FILE
Defined in SDL3/SDL_gamepad.h
SYNOPSIS
#include "SDL3/SDL.h"
void SDL_CloseGamepad(SDL_Gamepad *gamepad);
FUNCTION PARAMETERS
- gamepad
-
a gamepad identifier previously returned by SDL_OpenGamepad ().
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
•(3), SDL_OpenGamepad(3)