NAME
SDL_Camera - The opaque structure used to identify an opened SDL camera.
HEADER FILE
Defined in SDL3/SDL_camera.h
SYNOPSIS
#include "SDL3/SDL.h"
typedef struct SDL_Camera SDL_Camera;
AVAILABILITY
This struct is available since SDL 3.2.0.
The opaque structure used to identify an opened SDL camera.
SDL_Camera - The opaque structure used to identify an opened SDL camera.
Defined in SDL3/SDL_camera.h
#include "SDL3/SDL.h"
typedef struct SDL_Camera SDL_Camera;
This struct is available since SDL 3.2.0.