---
name: "SDL_BeginGPUCopyPass"
section: "3"
platform: "linux"
package: "libsdl3-doc"
version: "3.2.10+ds-1"
release: "Debian 13 (Trixie)"
platforms: ["linux"]
url: "https://new.carta.tech/SDL_BeginGPUCopyPass"
---

# SDL\_BeginGPUCopyPass(3)

Begins a copy pass on a command buffer.

## NAME

SDL\_BeginGPUCopyPass - Begins a copy pass on a command buffer.

## HEADER FILE

Defined in SDL3/SDL\_gpu.h

## SYNOPSIS

```
#include "SDL3/SDL.h"
```

**SDL\_GPUCopyPass \* SDL\_BeginGPUCopyPass(**     **SDL\_GPUCommandBuffer \*command\_buffer);**

## DESCRIPTION

All operations related to copying to or from buffers or textures take place inside a copy pass. You must not begin another copy pass, or a render pass or compute pass before ending the copy pass.

## FUNCTION PARAMETERS

- *command\_buffer*

  a command buffer.

## RETURN VALUE

( **SDL\_GPUCopyPass**\
  \*) Returns a copy pass handle.

## AVAILABILITY

This function is available since SDL 3.2.0.
