Reference

SDL_AudioDeviceEvent(3type)

Audio device event structure (event.adevice.*)

NAME

SDL_AudioDeviceEvent - Audio device event structure (event.adevice.*)

HEADER FILE

Defined in SDL3/SDL_events.h

SYNOPSIS

#include "SDL3/SDL.h"

typedef struct SDL_AudioDeviceEvent { SDL_EventType type; /**< SDL_EVENT_AUDIO_DEVICE_ADDED, or SDL_EVENT_AUDIO_DEVICE_REMOVED, or SDL_EVENT_AUDIO_DEVICE_FORMAT_CHANGED */ Uint32 reserved; Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */ SDL_AudioDeviceID which; /**< SDL_AudioDeviceID for the device being added or removed or changing */ bool recording; /**< false if a playback device, true if a recording device. */ Uint8 padding1; Uint8 padding2; Uint8 padding3; } SDL_AudioDeviceEvent;

AVAILABILITY

This struct is available since SDL 3.2.0.