NAME
SDL_AUDIO_ISSIGNED - Determine if an SDL_AudioFormat
represents signed data.
HEADER FILE
Defined in SDL3/SDL_audio.h
SYNOPSIS
#include "SDL3/SDL.h"
#define SDL_AUDIO_ISSIGNED(x) ((x) & SDL_AUDIO_MASK_SIGNED)
DESCRIPTION
For example, SDL_AUDIO_ISSIGNED(SDL_AUDIO_U8) returns 0.
RETURN VALUE
Returns non-zero if format is signed, zero otherwise.
THREAD SAFETY
It is safe to call this macro from any thread.
AVAILABILITY
This macro is available since SDL 3.2.0.