---
name: "SDL::Overlay"
section: "3pm"
platform: "linux"
package: "libsdl-perl"
version: "2.548-5+b1"
release: "Debian 13 (Trixie)"
platforms: ["linux"]
url: "https://new.carta.tech/SDL::Overlay"
---

# SDL::Overlay(3pm)

YUV Video overlay

## NAME

SDL::Overlay - YUV Video overlay

### CATEGORY

Core, Video, Structure

## SYNOPSIS

First import the following modules to get access to constants and functions needed for overlay.

```
   use SDL;
   use SDL::Video;
   use SDL::Overlay;
```

Init the video subsystem.

```
   SDL::Init(SDL_INIT_VIDEO);
```

Create a display to use.

```
   my $display = SDL::Video::set_video_mode(640, 480, 32, SDL_SWSURFACE);
```

Create and attach the display to a new overlay

```
   my $overlay = SDL::Overlay->new( 100, 100, SDL_YV12_OVERLAY, $display);
```

## DESCRIPTION

A `"SDL_Overlay"` allows for video rendering on an `"SDL_Surface"` which is a display.

The term 'overlay' is a misnomer since, unless the overlay is created in hardware, the contents for the display surface underneath the area where the overlay is shown will be overwritten when the overlay is displayed.

## METHODS

### new ( $width, $height, $YUV\_flag, $display)

The constructor creates a SDL::Overlay of the specified width, height and format (see `"YUV_Flags"` list below of available formats), for the provided display.

Note the 'display' argument needs to actually be the surface created by `"SDL::Video::SetVideoMode"` otherwise this function will segfault.

```
   my $overlay = SDL::Overlay->new( $width, $height, $YUV_flag, $display );
```

*YUV\_Flags*

More information on YUV formats can be found at \<http://www.fourcc.org/indexyuv.htm\> .

- •

  SDL\_YV12\_OVERLAY  0x32315659  /\* Planar mode: Y + V + U \*/

- •

  SDL\_IYUV\_OVERLAY  0x56555949  /\* Planar mode: Y + U + V \*/

- •

  SDL\_YUY2\_OVERLAY  0x32595559  /\* Packed mode: Y0+U0+Y1+V0 \*/

- •

  SDL\_UYVY\_OVERLAY  0x59565955  /\* Packed mode: U0+Y0+V0+Y1 \*/

- •

  SDL\_YVYU\_OVERLAY  0x55595659  /\* Packed mode: Y0+V0+Y1+U0 \*/

### format

Overlay format (see YUV\_Flags)

### w, h

Width and height of overlay

### planes

Number of planes in the overlay. Usually either 1 or 3

### pitches

An array of pitches, one for each plane. Pitch is the length of a row in bytes.

### pixels

As of release 2.3 direct right to overlay is disable.

An array of pointers to the data of each plane. The overlay should be locked before these pointers are used.

see SDL::Video::lock\_YUV\_overlay, SDL::Video::unload\_YUV\_overlay

### hw\_overlay

This will be set to 1 if the overlay is hardware accelerated.

## AUTHORS

See "AUTHORS" in SDL.
