NAME
SDL::Cursor - Mouse cursor structure
CATEGORY
Core, Mouse, Structure
SYNOPSIS
my $cursor = SDL::Cursor->new(\@data,\@mask,$width,$height,$hotspot_left,$hotspot_top);SDL::Mouse::set_cursor($cursor);
DESCRIPTION
The "SDL::Cursor" module handles mouse cursors, and allows the developer to use custom-made cursors. Note that cursors can only be in black and white.
METHODS
new
my $cursor = SDL::Cursor->new(\@data, \@mask, $width, $height, $hotspot_left, $hotspot_top);
Create a cursor using the specified data and mask (in MSB format). The cursor is created in black and white according to the following:
Data / Mask Resulting pixel on screen0 / 1 White1 / 1 Black0 / 0 Transparent1 / 0 Inverted color if possible, black if not.
If you want to have color cursor, then this function is not for you. Instead, you should hide the cursor with SDL::Mouse::show_cursor(SDL_DISABLE). Then in your main loop, when you draw graphics, draw a "SDL::Surface" at the location of the mouse cursor.
Example:
use SDL;use SDL::Video;use SDL::Mouse;use SDL::Cursor;SDL::init(SDL_INIT_VIDEO);SDL::Video::set_video_mode(640, 480, 16, SDL_SWSURFACE);my @data = (0b00000000,0b00111100,0b01111110,0b01111110,0b01111110,0b01111110,0b00111100,0b00000000);my @mask = (0b00111100,0b01111110,0b11100111,0b11000011,0b11000011,0b11100111,0b01111110,0b00111100);my $cursor = SDL::Cursor->new(\@data, \@mask, 8, 8, 0, 0);sleep(1);SDL::Mouse::set_cursor($cursor);sleep(5);
The width of cursors work in groups of 8. If the width is above 8, twice the amount of elements in @data and @mask are required. If the width is above 16, three times are required, and so on. For example, if you wanted a 9 pixel crosshair you might do the following:
my @data = (0b00001000,0b00000000,0b00001000,0b00000000,0b00001000,0b00000000,0b00001000,0b00000000,0b11111111,0b10000000,0b00001000,0b00000000,0b00001000,0b00000000,0b00001000,0b00000000,0b00001000,0b00000000,);my @mask = @data;my $cursor = SDL::Cursor->new(\@data, \@mask, 9, 9, 4, 4);
The hotspot is offset by 4 pixels because a crosshair clicks from the center instead of the top left.
AUTHORS
See "AUTHORS" in SDL.
SEE ALSO
perl SDL::Mouse