Reference

Room(3)

Room is a concrete subclass of MapSite that defines a key relationship between components in the maze.

NAME

Room - Room is a concrete subclass of MapSite that defines a key relationship between components in the maze.

SYNOPSIS

#include <Room.hpp>

Inherits MapSite.

Public Member Functions

Room (void)
Default constructor. Room (RoomNumberCref aRoomNumber)
Default with RoomNumber. Room (RoomCref) throw ( corelinux::Assertion )
Copy constructor. virtual ~Room (void)
Virtual destructor. RoomRef operator= (RoomCref aRef) throw ( corelinux::Assertion )
Assignment operator. bool operator== (RoomCref aRef) const
Equality operator returns true if instances are the same. RoomNumberCref getRoomNumber (void) const
Gets the room number. MapSitePtr getSide (Direction) const
Retrieve the MapSite object given a direction. void setRoomNumber (RoomNumberCref aRef)
Sets the room number. void setSide (Direction, MapSitePtr)
Sets a object for the given direction side. virtual void enter (void)
The one operation 'enter', the meaning depends on the derivation, or what it is you are entering.

Detailed Description

Room is a concrete subclass of MapSite that defines a key relationship between components in the maze.

It also contains a identifier for rooms in the maze RoomNumber. As rooms go, this one has four walls only.

Author

Generated automatically by Doxygen for CoreLinux++ from the source code.

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