NAME
Math::PlanePath::TriangleSpiralSkewed -- integer points drawn around a skewed equilateral triangle
SYNOPSIS
use Math::PlanePath::TriangleSpiralSkewed;my $path = Math::PlanePath::TriangleSpiralSkewed->new;my ($x, $y) = $path->n_to_xy (123);
DESCRIPTION
This path makes an spiral shaped as an equilateral triangle (each side the same length), but skewed to the left to fit on a square grid,
16 4|\17 15 3| \18 4 14 2| |\ \19 5 3 13 1| | \ \20 6 1--2 12 ... <- Y=0| | \ \21 7--8--9-10-11 30 -1| \22-23-24-25-26-27-28-29 -2^-2 -1 X=0 1 2 3 4 5
The properties are the same as the spread-out "TriangleSpiral". The triangle numbers fall on straight lines as they do in the "TriangleSpiral" but the skew means the top corner goes up at an angle to the vertical and the left and right downwards are different angles plotted (but are symmetric by N count).
Skew Right
Option "skew => 'right'" directs the skew towards the right, giving
4 16 skew="right"/ |3 17 15/ |2 18 4 14/ / | |1 ... 5 3 13/ | |Y=0 -> 6 1--2 12/ |-1 7--8--9-10-11^-2 -1 X=0 1 2
This is a shear "X -> X+Y" of the default skew="left" shown above. The coordinates are related by
Xright = Xleft + Yleft Xleft = Xright - YrightYright = Yleft Yleft = Yright
Skew Up
2 16-15-14-13-12-11 skew="up"| /1 17 4--3--2 10| | / /Y=0 -> 18 5 1 9| | /-1 ... 6 8|/-2 7^-2 -1 X=0 1 2
This is a shear "Y -> X+Y" of the default skew="left" shown above. The coordinates are related by
Xup = Xleft Xleft = XupYup = Yleft + Xleft Yleft = Yup - Xup
Skew Down
2 ..-18-17-16 skew="down"|1 7--6--5--4 15\ | |Y=0 -> 8 1 3 14\ \ | |-1 9 2 13\ |-2 10 12\ |11^-2 -1 X=0 1 2
This is a rotate by -90 degrees of the skew="up" above. The coordinates are related
Xdown = Yup Xup = - YdownYdown = - Xup Yup = Xdown
Or related to the default skew="left" by
Xdown = Yleft + Xleft Xleft = - YdownYdown = - Xleft Yleft = Xdown + Ydown
N Start
The default is to number points starting N=1 as shown above. An optional "n_start" can give a different start, with the same shape etc. For example to start at 0,
15 n_start => 0|\16 14| \17 3 13 ...| |\ \ \18 4 2 12 31| | \ \ \19 5 0--1 11 30| | \ \20 6--7--8--9-10 29| \21-22-23-24-25-26-27-28
With this adjustment for example the X axis N=0,1,11,30,etc is (9X-7)*X/2, the hendecagonal numbers (11-gonals). And South-East N=0,8,25,etc is the hendecagonals of the second kind, (9Y-7)*Y/2 with Y negative.
FUNCTIONS
See "FUNCTIONS" in Math::PlanePath for behaviour common to all path classes.
- "$path = Math::PlanePath::TriangleSpiralSkewed->new ()"
- "$path = Math::PlanePath::TriangleSpiralSkewed->new (skew => $str, n_start => $n)"
-
Create and return a new skewed triangle spiral object. The
"skew"parameter can be"left" (the default)"right""up""down"
- "$n = $path->xy_to_n ($x,$y)"
-
Return the point number for coordinates
"$x,$y".$xand$yare each rounded to the nearest integer, which has the effect of treating each N in the path as centred in a square of side 1, so the entire plane is covered.
FORMULAS
Rectangle to N Range
Within each row there's a minimum N and the N values then increase monotonically away from that minimum point. Likewise in each column. This means in a rectangle the maximum N is at one of the four corners of the rectangle.
|x1,y2 M---|----M x2,y2 maximum N at one of| | | the four corners-------O--------- of the rectangle| | || | |x1,y1 M---|----M x1,y1|
OEIS
Entries in Sloane's Online Encyclopedia of Integer Sequences related to this path include
<http://oeis.org/A117625> (etc)
n_start=1, skew="left" (the defaults)A204439 abs(dX)A204437 abs(dY)A010054 turn 1=left,0=straight, extra initial 1A117625 N on X axisA064226 N on Y axis, but without initial value=1A006137 N on X negativeA064225 N on Y negativeA081589 N on X=Y leading diagonalA038764 N on X=Y negative South-West diagonalA081267 N on X=-Y negative South-East diagonalA060544 N on ESE slope dX=+2,dY=-1A081272 N on SSE slope dX=+1,dY=-2A217010 permutation N values of points in SquareSpiral orderA217291 inverseA214230 sum of 8 surrounding NA214231 sum of 4 surrounding Nn_start=0A051682 N on X axis (11-gonal numbers)A081268 N on X=1 vertical (next to Y axis)A062708 N on Y axisA062725 N on Y negative axisA081275 N on X=Y+1 North-East diagonalA062728 N on South-East diagonal (11-gonal second kind)A081266 N on X=Y negative South-West diagonalA081270 N on X=1-Y North-West diagonal, starting N=3A081271 N on dX=-1,dY=2 NNW slope up from N=1 at X=1,Y=0n_start=-1A023531 turn 1=left,0=straight, being 1 at N=k*(k+3)/2A023532 turn 1=straight,0=leftn_start=1, skew="right"A204435 abs(dX)A204437 abs(dY)A217011 permutation N values of points in SquareSpiral orderbut with 90-degree rotationA217292 inverseA214251 sum of 8 surrounding Nn_start=1, skew="up"A204439 abs(dX)A204435 abs(dY)A217012 permutation N values of points in SquareSpiral orderbut with 90-degree rotationA217293 inverseA214252 sum of 8 surrounding Nn_start=1, skew="down"A204435 abs(dX)A204439 abs(dY)
The square spiral order in A217011,A217012 and their inverses has first step at 90-degrees to the first step of the triangle spiral, hence the rotation by 90 degrees when relating to the "SquareSpiral" path. A217010 on the other hand has no such rotation since it reckons the square and triangle spirals starting in the same direction.
SEE ALSO
Math::PlanePath, Math::PlanePath::TriangleSpiral, Math::PlanePath::PyramidSpiral, Math::PlanePath::SquareSpiral
HOME PAGE
<http://user42.tuxfamily.org/math-planepath/index.html>
LICENSE
Copyright 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019, 2020 Kevin Ryde
This file is part of Math-PlanePath.
Math-PlanePath is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3, or (at your option) any later version.
Math-PlanePath is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with Math-PlanePath. If not, see <http://www.gnu.org/licenses/>.