---
name: "Math::PlanePath::KochSnowflakes"
section: "3pm"
platform: "linux"
package: "libmath-planepath-perl"
version: "129-1"
release: "Debian 13 (Trixie)"
platforms: ["linux"]
url: "https://new.carta.tech/Math::PlanePath::KochSnowflakes"
---

# Math::PlanePath::KochSnowflakes(3pm)

## NAME

Math::PlanePath::KochSnowflakes -- Koch snowflakes as concentric rings

## SYNOPSIS

```
 use Math::PlanePath::KochSnowflakes;
 my $path = Math::PlanePath::KochSnowflakes->new;
 my ($x, $y) = $path->n_to_xy (123);
```

## DESCRIPTION

This path traces out concentric integer versions of the Koch snowflake at successively greater iteration levels.

```
                               48                                6
                              /  \
                      50----49    47----46                       5
                        \              /
             54          51          45          42              4
            /  \        /              \        /  \
    56----55    53----52                44----43    41----40     3
      \                                                  /
       57                      12                      39        2
      /                       /  \                       \
    58----59          14----13    11----10          37----38     1
            \           \       3      /           /
             60          15  1----2   9          36         <- Y=0
            /                          \           \
    62----61           4---- 5    7---- 8           35----34    -1
      \                       \  /                       /
       63                       6                      33       -2
                                                         \
    16----17    19----20                28----29    31----32    -3
            \  /        \              /        \  /
             18          21          27          30             -4
                        /              \
                      22----23    25----26                      -5
                              \  /
                               24                               -6
                                ^
    -9 -8 -7 -6 -5 -4 -3 -2 -1 X=0 1  2  3  4  5  6  7  8  9
```

The initial figure is the triangle N=1,2,3 then for the next level each straight side expands to 3x longer and a notch like N=4 through N=8,

```
      *---*     becomes     *---*   *---*
                                 \ /
                                  *
```

The angle is maintained in each replacement, for example the segment N=5 to N=6 becomes N=20 to N=24 at the next level.

### Triangular Coordinates

The X,Y coordinates are arranged as integers on a square grid per "Triangular Lattice" in Math::PlanePath, except the Y coordinates of the innermost triangle which is

```
                  N=3     X=0, Y=+2/3
                   *
                  / \
                 /   \
                /     \
               /   o   \
              /         \
         N=1 *-----------* N=2
    X=-1, Y=-1/3      X=1, Y=-1/3
```

These values are not integers, but they're consistent with the centring and scaling of the higher levels.  If all-integer is desired then rounding gives Y=0 or Y=1 and doesn't overlap the subsequent points.

### Level Ranges

Counting the innermost triangle as level 0, each ring is

```
    Nstart = 4^level
    length = 3*4^level    many points
```

For example the outer ring shown above is level 2 starting N=4^2=16 and having length=3\*4^2=48 points (through to N=63 inclusive).

The X range at a given level is the initial triangle baseline iterated out. Each level expands the sides by a factor of 3 so

```
     Xlo = -(3^level)
     Xhi = +(3^level)
```

For example level 2 above runs from X=-9 to X=+9.  The Y range is the points N=6 and N=12 iterated out.  Ylo in level 0 since there's no downward notch on that innermost triangle.

```
    Ylo = / -(2/3)*3^level if level >= 1
          \ -1/3           if level == 0
    Yhi = +(2/3)*3^level
```

Notice that for each level the extents grow by a factor of 3 but the notch introduced in each segment is not big enough to go past the corner positions.  They can equal the extents horizontally, for example in level 1 N=14 is at X=-3 the same as the corner N=4, and on the right N=10 at X=+3 the same as N=8, but they don't go past.

The snowflake is an example of a fractal curve with ever finer structure. The code here can be used for that by going from N=Nstart to N=Nstart+length-1 and scaling X/3^level Y/3^level to give a 2-wide 1-high figure of desired fineness.  See *examples/koch-svg.pl* for a complete program doing that as an SVG image file.

### Area

The area of the snowflake at a given level can be calculated from the area under the Koch curve per "Area" in Math::PlanePath::KochCurve which is the 3 sides, and the central triangle

```
                 *          ^ Yhi
                / \         |          height = 3^level
               /   \        |
              /     \       |
             *-------*      v
             <------->      width = 3^level - (- 3^level) = 2*3^level
            Xlo      Xhi
    triangle_area = width*height/2 = 9^level
    snowflake_area[level] = triangle_area[level] + 3*curve_area[level]
                          = 9^level + 3*(9^level - 4^level)/5
                          = (8*9^level - 3*4^level) / 5
```

If the snowflake is conceived as a fractal of fixed initial triangle size and ever-smaller notches then the area is divided by that central triangle area 9^level,

```
    unit_snowflake[level] = snowflake_area[level] / 9^level
                          = (8 - 3*(4/9)^level) / 5
                          -> 8/5      as level -> infinity
```

Which is the well-known 8/5 \* initial triangle area for the fractal snowflake.

## FUNCTIONS

See "FUNCTIONS" in Math::PlanePath for behaviour common to all path classes.

- "$path = Math::PlanePath::KochSnowflakes-\>new ()"

  Create and return a new path object.

### Level Methods

- "($n\_lo, $n\_hi) = $path-\>level\_to\_n\_range($level)"

  Return per "Level Ranges" above,

  ```
      (4**$level,
       4**($level+1) - 1)
  ```

## FORMULAS

### Rectangle to N Range

As noted in "Level Ranges" above, for a given level

```
          -(3^level) <= X <= 3^level
    -(2/3)*(3^level) <= Y <= (2/3)*(3^level)
```

So the maximum X,Y in a rectangle gives

```
    level = ceil(log3(max(abs(x1), abs(x2), abs(y1)*3/2, abs(y2)*3/2)))
```

and the last point in that level is

```
    Nlevel = 4^(level+1) - 1
```

Using this as an N range is an over-estimate, but an easy calculation.  It's not too difficult to trace down for an exact range

## OEIS

Entries in Sloane's Online Encyclopedia of Integer Sequences related to the Koch snowflake include the following.  See "OEIS" in Math::PlanePath::KochCurve for entries related to a single Koch side.

\<http://oeis.org/A164346\> (etc)

```
    A164346   number of points in ring n, being 3*4^n
    A178789   number of acute angles in ring n, 4^n + 2
    A002446   number of obtuse angles in ring n, 2*4^n - 2
```

The acute angles are those of +/-120 degrees and the obtuse ones +/-240 degrees.  Eg. in the outer ring=2 shown above the acute angles are at N=18, 22, 24, 26, etc.  The angles are all either acute or obtuse, so A178789 + A002446 = A164346.

## SEE ALSO

Math::PlanePath, Math::PlanePath::KochCurve, Math::PlanePath::KochPeaks

Math::PlanePath::QuadricIslands

## HOME PAGE

\<http://user42.tuxfamily.org/math-planepath/index.html\>

## LICENSE

Copyright 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019, 2020 Kevin Ryde

Math-PlanePath is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3, or (at your option) any later version.

Math-PlanePath is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along with Math-PlanePath.  If not, see \<http://www.gnu.org/licenses/\>.
