NAME
Math::PlanePath::DiamondArms -- four spiral arms
SYNOPSIS
use Math::PlanePath::DiamondArms;my $path = Math::PlanePath::DiamondArms->new;my ($x, $y) = $path->n_to_xy (123);
DESCRIPTION
This path follows four spiral arms, each advancing successively in a diamond pattern,
25 ... 429 14 21 36 333 18 7 10 17 32 2... 22 11 4 3 6 13 28 126 15 8 1 2 9 24 ... <- Y=030 19 12 5 20 35 -134 23 16 31 -2... 27 -3^-3 -2 -1 X=0 1 2 3 4
Each arm makes a spiral widening out by 4 each time around, thus leaving room for four such arms. Each arm loop is 64 longer than the preceding loop. For example N=13 to N=85 below is 84-13=72 points, and the next loop N=85 to N=221 is 221-85=136 which is an extra 64, ie. 72+64=136.
25 .../ \ \29 . 21 . . . 93/ \ \33 . . . 17 . . . 89/ \ \37 . . . . . 13 . . . 85/ / /41 . . . 1 . 9 . . . 81\ \ / /45 . . . 5 . . . 77\ /49 . . . . . 73\ /53 . . . 69\ /57 . 65\ /61
Each arm is N=4*k+rem for a remainder rem=0,1,2,3, so sequences related to multiples of 4 or with a modulo 4 pattern may fall on particular arms.
The starts of each arm N=1,2,3,4 are at X=0 or 1 and Y=0 or 1,
..\4 3 .. Y=1/ /.. 1 2 <- Y=0\..^ ^X=0 X=1
They could be centred around the origin by taking X-1/2,Y-1/2 so for example N=1 would be at -1/2,-1/2. But the it's done as N=1 at 0,0 to stay in integers.
FUNCTIONS
See "FUNCTIONS" in Math::PlanePath for behaviour common to all path classes.
- "$path = Math::PlanePath::DiamondArms->new ()"
-
Create and return a new path object.
- "($x,$y) = $path->n_to_xy ($n)"
-
Return the X,Y coordinates of point number
$non the path. For"$n< 1"the return is an empty list, as the path starts at 1.Fractional
$ngives a point on the line between$nand"$n+4", that"$n+4"being the next point on the same spiralling arm. This is probably of limited use, but arises fairly naturally from the calculation.
Descriptive Methods
- "$arms = $path->arms_count()"
-
Return 4.
SEE ALSO
Math::PlanePath, Math::PlanePath::SquareArms, Math::PlanePath::DiamondSpiral
HOME PAGE
<http://user42.tuxfamily.org/math-planepath/index.html>
LICENSE
Copyright 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019, 2020 Kevin Ryde
This file is part of Math-PlanePath.
Math-PlanePath is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3, or (at your option) any later version.
Math-PlanePath is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with Math-PlanePath. If not, see <http://www.gnu.org/licenses/>.