NAME
Math::PlanePath::CubicBase -- replications in three directions
SYNOPSIS
use Math::PlanePath::CubicBase;my $path = Math::PlanePath::CubicBase->new (radix => 4);my ($x, $y) = $path->n_to_xy (123);
DESCRIPTION
This is a pattern of replications in three directions 0, 120 and 240 degrees.
18 19 26 27 516 17 24 25 422 23 30 31 320 21 28 29 250 51 58 59 2 3 10 11 148 49 56 57 0 1 8 9 <- Y=054 55 62 63 6 7 14 15 -152 53 60 61 4 5 12 13 -234 35 42 43 -332 33 40 41 -438 39 46 47 -536 37 44 45 -6^-11-10 -9 -8 -7 -6 -5 -4 -3 -2 -1 X=0 1 2 3 4 5 6
The points are on a triangular grid by using every second integer X,Y, as per "Triangular Lattice" in Math::PlanePath. All points on that triangular grid are visited.
The initial N=0,N=1 is replicated at +120 degrees. Then that trapezoid at +240 degrees
+-----------+ +-----------+\ 2 3 \ \ 2 3 \+-----------+ \ \\ 0 1 \ \ 0 1 \+-----------+ --------- -----------+\ 6 7 \replicate +120deg \ \ rep +240deg\ 4 5 \+----------+
Then that bow-tie N=0to7 is replicated at 0 degrees again. Each replication is 1/3 of the circle around, 0, 120, 240 degrees repeating. The relative layout within a replication is unchanged.
-----------------------\ 18 19 26 27 \\ \\ 16 17 24 25 \---------- ----------\ 22 23 30 31 \\ \\ 20 21 28 29 \--------- ------------ +----------- -----------\ 50 51 58 59 \ 2 3 \ 10 11 \\ +-----------+ \\ 48 49 56 57 \ 0 1 \ 8 9 \---------- --------- +----------- ---------+\ 54 55 62 63 \ 6 7 \ 14 15 \\ \ \ \\ 52 53 60 61 \ 4 5 \ 12 13 \-------------- +----------+------------\ 34 35 42 43 \\ \\ 32 33 40 41 \---------+ -----------\ 38 39 46 47 \\ \\ 36 37 44 45 \-----------------------
The radial distance doubles on every second replication, so N=1 and N=2 are at 1 unit from the origin, then N=4 and N=8 at 2 units, then N=16 and N=32 at 4 units. N=64 is not shown but is then at 8 units away (X=8,Y=0).
This is similar to the "ImaginaryBase", but where that path repeats in 4 directions based on i=squareroot(-1), here it's 3 directions based on w=cuberoot(1) = -1/2+i*sqrt(3)/2.
Radix
The "radix" parameter controls the "r" used to break N into X,Y. For example radix 4 gives 4x4 blocks, with r-1 replications of the preceding level at each stage.
3 radix => 4 12 13 14 152 8 9 10 111 4 5 6 7Y=0 -> 0 1 2 3-1 28 29 30 31-2 24 25 26 27-3 20 21 22 23-4 16 17 18 19-5 44 45 46 47... 40 41 42 4336 37 38 3932 33 34 3560 61 62 6356 57 58 5952 53 54 5548 49 50 51^-15-14-13-12-11-10 -9 -8 -7 -6 -5 -4 -3 -2 -1 X=0 1 2 3 4 5 6
Notice the parts always replicate away from the origin, so the block N=16 to N=31 is near the origin at X=-4, then N=32,48,64 are further away.
In this layout the replications still mesh together perfectly and all points on the triangular grid are visited.
FUNCTIONS
See "FUNCTIONS" in Math::PlanePath for behaviour common to all path classes.
- "$path = Math::PlanePath::CubicBase->new ()"
- "$path = Math::PlanePath::CubicBase->new (radix => $r)"
-
Create and return a new path object.
- "($x,$y) = $path->n_to_xy ($n)"
-
Return the X,Y coordinates of point number
$non the path. Points begin at 0 and if"$n < 0"then the return is an empty list.
Level Methods
- "($n_lo, $n_hi) = $path->level_to_n_range($level)"
-
Return
"(0, $radix**$level - 1)".
SEE ALSO
Math::PlanePath, Math::PlanePath::ImaginaryBase, Math::PlanePath::ImaginaryHalf
HOME PAGE
<http://user42.tuxfamily.org/math-planepath/index.html>
LICENSE
Copyright 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019, 2020 Kevin Ryde
This file is part of Math-PlanePath.
Math-PlanePath is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3, or (at your option) any later version.
Math-PlanePath is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with Math-PlanePath. If not, see <http://www.gnu.org/licenses/>.