Reference

K32OBJ_AddName(3w)

K32OBJ_AddName

NAME

K32OBJ_AddName - K32OBJ_AddName

SYNOPSIS

BOOL32 K32OBJ_AddName
(

K32OBJ *obj,

LPCSTR name
);

DESCRIPTION

Add a name entry for an object. We don't check for duplicates here. FIXME: should use some sort of hashing.

SEE ALSO

K32OBJ_IncCount(3w), K32OBJ_DecCount(3w), K32OBJ_IsValid(3w), K32OBJ_Create(3w), K32OBJ_FindName(3w), K32OBJ_FindNameType(3w)