NAME
K32OBJ_AddName - K32OBJ_AddName
SYNOPSIS
BOOL32 K32OBJ_AddName
(
K32OBJ *obj,
LPCSTR name
);
DESCRIPTION
Add a name entry for an object. We don't check for duplicates here. FIXME: should use some sort of hashing.
SEE ALSO
K32OBJ_IncCount(3w), K32OBJ_DecCount(3w), K32OBJ_IsValid(3w), K32OBJ_Create(3w), K32OBJ_FindName(3w), K32OBJ_FindNameType(3w)