Reference

GlTextureManager.h(3tulip)

NAME

GlTextureManager.h -

SYNOPSIS

#include <map>
#include <tulip/tulipconf.h>
#include <cassert>
#include <GL/glu.h>
#include <string>

Classes

struct tlp::GlTexture
class tlp::GlTextureManager
Class to manage textures Singleton class to load/store textures need by OpenGL rendering.

Namespaces

namespace tlp

Author

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