NAME
Clutter::Texture - An actor for displaying and manipulating images
HIERARCHY
Glib::Object+----Glib::InitiallyUnowned+----Clutter::Actor+----Clutter::Texture
INTERFACES
Glib::Object::_Unregistered::ClutterScriptable
METHODS
actor = Clutter::Texture->new ($filename=undef)
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$filename(string or undef)
actor = $class->new_from_actor ($actor)
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$actor(Clutter::Actor)
boolean = $texture->set_area_from_rgb_data ($data, $has_alpha, $x, $y, $width, $height, $rowstride, $bpp, $flags)
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$data(scalar)
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$has_alpha(boolean)
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$x(integer)
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$y(integer)
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$width(integer)
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$height(integer)
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$rowstride(integer)
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$bpp(integer)
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$flags(Clutter::TextureFlags)
May croak with a Glib::Error in $@ on failure.
(width, height) = $texture->get_base_size
handle = $texture->get_cogl_texture
$texture->set_cogl_texture ($tex)
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$tex(handle)
texturequality = $texture->get_filter_quality
$texture->set_filter_quality ($filter_quality)
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$filter_quality(Clutter::TextureQuality)
boolean = $texture->set_from_file ($filename)
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$filename(string)
May croak with a Glib::Error in $@ on failure.
boolean = $texture->set_from_rgb_data ($data, $has_alpha, $width, $height, $rowstride, $bpp, $flags)
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$data(scalar)
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$has_alpha(boolean)
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$width(integer)
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$height(integer)
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$rowstride(integer)
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$bpp(integer)
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$flags(Clutter::TextureFlags)
May croak with a Glib::Error in $@ on failure.
boolean = $texture->set_from_yuv_data ($data, $width, $height, $flags)
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$data(scalar)
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$width(integer)
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$height(integer)
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$flags(Clutter::TextureFlags)
May croak with a Glib::Error in $@ on failure.
integer = $texture->get_max_tile_waste
PROPERTIES
- 'cogl-material' (handle : readable / writable)
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The underlying COGL material handle used to draw this actor
- 'cogl-texture' (handle : readable / writable)
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The underlying COGL texture handle used to draw this actor
- 'disable-slicing' (boolean : readable / writable / construct-only / private)
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Force the underlying texture to be singlularand not made of of smaller space saving inidivual textures.
- 'filename' (string : writable)
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The full path of the file containing the texture
- 'filter-quality' (Clutter::TextureQuality : readable / writable / construct / private)
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Rendering quality used when drawing the texture.
- 'keep-aspect-ratio' (boolean : readable / writable / private)
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Keep the aspect ratio of the texture when requesting the preferred width or height
- 'load-async' (boolean : writable / private)
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Load files inside a thread to avoid blocking when loading images.
- 'load-data-async' (boolean : writable / private)
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Decode image data files inside a thread to reduce blocking when loading images.
- 'pixel-format' (Clutter::Cogl::PixelFormat : readable / private)
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CoglPixelFormat to use.
- 'repeat-x' (boolean : readable / writable / private)
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Repeat underlying pixbuf rather than scale in x direction.
- 'repeat-y' (boolean : readable / writable / private)
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Repeat underlying pixbuf rather than scale in y direction.
- 'sync-size' (boolean : readable / writable / private)
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Auto sync size of actor to underlying pixbuf dimensions
- 'tile-waste' (integer : readable / private)
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Maximum waste area of a sliced texture
SIGNALS
- size-change (Clutter::Texture, integer, integer)
- pixbuf-change (Clutter::Texture)
- load-finished (Clutter::Texture, gpointer)
ENUMS AND FLAGS
enum Clutter::Cogl::PixelFormat
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'any' / 'COGL_PIXEL_FORMAT_ANY'
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'a-8' / 'COGL_PIXEL_FORMAT_A_8'
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'rgb-565' / 'COGL_PIXEL_FORMAT_RGB_565'
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'rgba-4444' / 'COGL_PIXEL_FORMAT_RGBA_4444'
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'rgba-5551' / 'COGL_PIXEL_FORMAT_RGBA_5551'
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'yuv' / 'COGL_PIXEL_FORMAT_YUV'
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'g-8' / 'COGL_PIXEL_FORMAT_G_8'
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'rgb-888' / 'COGL_PIXEL_FORMAT_RGB_888'
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'bgr-888' / 'COGL_PIXEL_FORMAT_BGR_888'
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'rgba-8888' / 'COGL_PIXEL_FORMAT_RGBA_8888'
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'bgra-8888' / 'COGL_PIXEL_FORMAT_BGRA_8888'
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'argb-8888' / 'COGL_PIXEL_FORMAT_ARGB_8888'
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'abgr-8888' / 'COGL_PIXEL_FORMAT_ABGR_8888'
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'rgba-8888-pre' / 'COGL_PIXEL_FORMAT_RGBA_8888_PRE'
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'bgra-8888-pre' / 'COGL_PIXEL_FORMAT_BGRA_8888_PRE'
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'argb-8888-pre' / 'COGL_PIXEL_FORMAT_ARGB_8888_PRE'
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'abgr-8888-pre' / 'COGL_PIXEL_FORMAT_ABGR_8888_PRE'
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'rgba-4444-pre' / 'COGL_PIXEL_FORMAT_RGBA_4444_PRE'
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'rgba-5551-pre' / 'COGL_PIXEL_FORMAT_RGBA_5551_PRE'
flags Clutter::TextureFlags
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'none' / 'CLUTTER_TEXTURE_NONE'
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'rgb-flag-bgr' / 'CLUTTER_TEXTURE_RGB_FLAG_BGR'
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'rgb-flag-premult' / 'CLUTTER_TEXTURE_RGB_FLAG_PREMULT'
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'yuv-flag-yuv2' / 'CLUTTER_TEXTURE_YUV_FLAG_YUV2'
enum Clutter::TextureQuality
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'low' / 'CLUTTER_TEXTURE_QUALITY_LOW'
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'medium' / 'CLUTTER_TEXTURE_QUALITY_MEDIUM'
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'high' / 'CLUTTER_TEXTURE_QUALITY_HIGH'
SEE ALSO
Clutter, Glib::Object, Glib::InitiallyUnowned, Clutter::Actor
COPYRIGHT
Copyright (C) 2006, 2007, 2008 OpenedHand Ltd
Copyright (C) 2009 Intel Corporation
This module is free software; you can redistribute it and/or modify it under the terms of either:
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the GNU Lesser General Public Library version 2.1; or
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the Artistic License, version 2.0.
See Clutter for the full copyright notice.