NAME
Clutter::Stage - Top level visual element to which actors are placed
SYNOPSIS
my $stage = Clutter::Stage->new();$stage->signal_connect(destroy => sub { Clutter->main_quit });$stage->add($actor, $rectangle, $group, $texture, $label);$stage->show();$stage->destroy();# the default stage is owned by Clutter, and get_default() will# always return the same pointermy $stage = Clutter::Stage->get_default();
DESCRIPTION
Clutter::Stage is a top level 'window' on which child actors are placed and manipulated.
Clutter creates a default stage upon initialization, which can be retrieved using Clutter::Stage::get_default(). Clutter always provides the default stage, unless the backend is unable to create one. The stage returned by Clutter::Stage::get_default() is guaranteed to always be the same.
Backends might provide support for multiple stages. The support for this feature can be checked at run-time using the Clutter::feature_available() function and the 'stage-multiple' flag. If the backend used supports multiple stages, new Clutter::Stage instances can be created using Clutter::Stage::new(). These stages must be managed by the developer using Clutter::Actor::destroy(), which will take care of destroying all the actors contained inside them.
Clutter::Stage is a proxy actor, wrapping the backend-specific implementation of the windowing system. It is possible to subclass Clutter::Stage, as long as every overridden virtual function chains up to the parent class corresponding function.
HIERARCHY
Glib::Object+----Glib::InitiallyUnowned+----Clutter::Actor+----Clutter::Group+----Clutter::Stage
INTERFACES
Glib::Object::_Unregistered::ClutterScriptableClutter::Container
METHODS
actor = Clutter::Stage->new
Creates a new Clutter::Stage, if the Clutter backend supports multiple stages.
actor = $stage->get_actor_at_pos ($mode, $x, $y)
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$mode(Clutter::PickMode)
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$x(double)
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$y(double)
color = $stage->get_color
$stage->set_color ($color)
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$color(Clutter::Color)
actor = Clutter::Stage->get_default
Retrieves the default Clutter::Stage. The returned stage is always the same and it must not be destroyed.
$stage->event ($event)
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$event(Clutter::Event)
(z_near, z_far) = $stage->get_fog
$stage->set_fog ($z_near, $z_far)
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$z_near(double)
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$z_far(double)
boolean = $stage->get_fullscreen
$stage->set_fullscreen ($fullscreen)
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$fullscreen(boolean)
$stage->hide_cursor
boolean = $stage->is_default
actor = $stage->get_key_focus
$stage->set_key_focus ($actor)
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$actor(Clutter::Actor or undef)
(fovy, aspect, z_near, z_far) = $stage->get_perspective
$stage->set_perspective ($fovy, $aspect, $z_near, $z_far)
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$fovy(double)
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$aspect(double)
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$z_near(double)
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$z_far(double)
$stage->show_cursor
string = $stage->get_title
$stage->set_title ($title)
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$title(string or undef)
boolean = $stage->get_use_fog
$stage->set_use_fog ($use_fog)
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$use_fog(boolean)
boolean = $stage->get_user_resizable
$stage->set_user_resizable ($resizable)
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$resizable(boolean)
PROPERTIES
- 'color' (Clutter::Color : readable / writable / private)
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The color of the stage
- 'cursor-visible' (boolean : readable / writable / private)
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Whether the mouse pointer is visible on the main stage
- 'fog' (ClutterFog : readable / writable / private)
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Settings for the depth cueing
- 'fullscreen-set' (boolean : readable / private)
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Whether the main stage is fullscreen
- 'offscreen' (boolean : readable / writable / private)
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Whether the main stage should be rendered offscreen
- 'perspective' (ClutterPerspective : readable / writable / private)
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Perspective projection parameters
- 'title' (string : readable / writable / private)
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Stage Title
- 'use-fog' (boolean : readable / writable / private)
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Whether to enable depth cueing
- 'user-resizable' (boolean : readable / writable / private)
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Whether the stage is able to be resized via user interaction
SIGNALS
- activate (Clutter::Stage)
- fullscreen (Clutter::Stage)
- unfullscreen (Clutter::Stage)
- deactivate (Clutter::Stage)
ENUMS AND FLAGS
enum Clutter::PickMode
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'none' / 'CLUTTER_PICK_NONE'
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'reactive' / 'CLUTTER_PICK_REACTIVE'
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'all' / 'CLUTTER_PICK_ALL'
SEE ALSO
Clutter, Glib::Object, Glib::InitiallyUnowned, Clutter::Actor, Clutter::Group
COPYRIGHT
Copyright (C) 2006, 2007, 2008 OpenedHand Ltd
Copyright (C) 2009 Intel Corporation
This module is free software; you can redistribute it and/or modify it under the terms of either:
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the GNU Lesser General Public Library version 2.1; or
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the Artistic License, version 2.0.
See Clutter for the full copyright notice.