NAME
Clutter::Behaviour::Depth - A behaviour controlling the Z position
SYNOPSIS
my $behaviour = Clutter::Behaviour::Depth->new();$behaviour->set_alpha(Clutter::Alpha->new($timeline, 'ease-in-sine'));$behaviour->set_bounds(-200, 200);$behaviour->apply($rectangle);$behaviour->apply($texture);$timeline->start();
DESCRIPTION
Clutter::Behaviour::Depth is a simple Clutter::Behaviour controlling the depth of a set of actors between a start and end value.
HIERARCHY
Glib::Object+----Clutter::Behaviour+----Clutter::Behaviour::Depth
METHODS
behaviour = Clutter::Behaviour::Depth->new ($alpha=undef, $depth_start, $depth_end)
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$alpha(Clutter::Alpha or undef)
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$depth_start(integer)
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$depth_end(integer)
(start, end) = $behaviour->get_bounds
$behaviour->set_bounds ($start, $end)
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$start(integer)
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$end(integer)
PROPERTIES
- 'depth-end' (integer : readable / writable / private)
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Final depth to apply
- 'depth-start' (integer : readable / writable / private)
-
Initial depth to apply
SEE ALSO
Clutter::Behaviour, Clutter::Alpha
COPYRIGHT
Copyright (C) 2006, 2007, 2008 OpenedHand Ltd
Copyright (C) 2009 Intel Corporation
This module is free software; you can redistribute it and/or modify it under the terms of either:
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the GNU Lesser General Public Library version 2.1; or
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the Artistic License, version 2.0.
See Clutter for the full copyright notice.