NAME
CL_GRootWindow
DESCRIPTION
UOBJECT /
Inherited from public CL_GWidget
CLASS MEMBERS
- CL_GRootWindow(
-
int resX, int resY, int bpp, bool fullscreen)
- virtual ~CL_GRootWindow()
- void update()
- virtual void create()
- void updateScreen()
- void sync()
- void setTitle(
-
const char*)
- virtual bool processEvent(
-
const CL_GEvent*)
- CL_Surface* screen()
- bool runDialog(
-
CL_GWidget* )
- bool closeDialog()
- bool fullscreen()
- void refreshRect(
-
const CL_GRect&)
MEMBERS WITH DESCRIPTIONS
- CL_GRootWindow(
-
int resX, int resY, int bpp, bool fullscreen)
Description:
/
- virtual ~CL_GRootWindow()
-
Description:
- void update()
-
Description:
/
- virtual void create()
-
Description:
/screen update (not content)
- void updateScreen()
-
Description:
/immediate display content update
- void sync()
-
Description:
/
- void setTitle(
-
const char*)
Description:
/
- virtual bool processEvent(
-
const CL_GEvent*)
Description:
/
- CL_Surface* screen()
-
Description:
/
- bool runDialog(
-
CL_GWidget* )
Description:
/
- bool closeDialog()
-
Description:
/
- bool fullscreen()
-
Description:
/force this rect to get updated to the display on next displayupdate
- void refreshRect(
-
const CL_GRect&)
Description:
/
SEE ALSO
All ClanLib API classes can be found in clanlib (3).
AUTHORS
Originally written by Magnus Norddahl <[email protected]> and Martin Starch <[email protected]>. ClanLib is now developed by the ClanLib Development team as an Open Source project.
The ClanLib man pages was created using the Perceps documentation system (another excellent piece of Open Source software, available at http://somewhere.in.the.world.org).
See clanlib (3) to find out how to get a full list of contributors and details on how to submit bug reports, comments etc.