Reference

CL_GRootWindow(3)

NAME

CL_GRootWindow

DESCRIPTION

UOBJECT /

Inherited from public CL_GWidget

CLASS MEMBERS

CL_GRootWindow(
int resX,
int resY,
int bpp,
bool fullscreen)

virtual ~CL_GRootWindow()
void update()
virtual void create()
void updateScreen()
void sync()
void setTitle(
const char*)

virtual bool processEvent(
const CL_GEvent*)

CL_Surface* screen()
bool runDialog(
CL_GWidget* )

bool closeDialog()
bool fullscreen()
void refreshRect(
const CL_GRect&)

MEMBERS WITH DESCRIPTIONS

CL_GRootWindow(
int resX,
int resY,
int bpp,
bool fullscreen)

Description:

/

virtual ~CL_GRootWindow()
Description:

void update()
Description:

/

virtual void create()
Description:

/screen update (not content)

void updateScreen()
Description:

/immediate display content update

void sync()
Description:

/

void setTitle(
const char*)

Description:

/

virtual bool processEvent(
const CL_GEvent*)

Description:

/

CL_Surface* screen()
Description:

/

bool runDialog(
CL_GWidget* )

Description:

/

bool closeDialog()
Description:

/

bool fullscreen()
Description:

/force this rect to get updated to the display on next displayupdate

void refreshRect(
const CL_GRect&)

Description:

/

SEE ALSO

All ClanLib API classes can be found in clanlib (3).

AUTHORS

Originally written by Magnus Norddahl <[email protected]> and Martin Starch <[email protected]>. ClanLib is now developed by the ClanLib Development team as an Open Source project.

The ClanLib man pages was created using the Perceps documentation system (another excellent piece of Open Source software, available at http://somewhere.in.the.world.org).

See clanlib (3) to find out how to get a full list of contributors and details on how to submit bug reports, comments etc.