Reference

CL_GButton(3)

NAME

CL_GButton

CLASS MEMBERS

CL_GButton(
CL_GWidget *parent,
int x,
int y,
int w,
int h,
int id)

virtual ~CL_GButton()
virtual bool processEvent(
const CL_GEvent *e)

bool get_pressed()
int get_id()
void set_repeat(
bool repeat)

DEF_SIGNAL_1(
CL_GButton::released,
CL_GButton*)

DEF_SIGNAL_1(
CL_GButton::released,
CL_GButton*)

DEF_SIGNAL_1(
CL_GButton::released,
CL_GButton*)

DEF_SLOT_0(
press)

DEF_SLOT_0(
release)

DEF_SLOT_1(
repeat,
int)

MEMBERS WITH DESCRIPTIONS

CL_GButton(
CL_GWidget *parent,
int x,
int y,
int w,
int h,
int id)

Description:

virtual ~CL_GButton()
Description:

virtual bool processEvent(
const CL_GEvent *e)

Description:

bool get_pressed()
Description:

int get_id()
Description:

void set_repeat(
bool repeat)

Description:

define the pressed signal, it will pass a pointer to this button to any slots that are connected

DEF_SIGNAL_1(
CL_GButton::released,
CL_GButton*)

Description:

DEF_SIGNAL_1(
CL_GButton::released,
CL_GButton*)

Description:

DEF_SIGNAL_1(
CL_GButton::released,
CL_GButton*)

Description:

DEF_SLOT_0(
press)

Description:

DEF_SLOT_0(
release)

Description:

DEF_SLOT_1(
repeat,
int)

Description:

SEE ALSO

All ClanLib API classes can be found in clanlib (3).

AUTHORS

Originally written by Magnus Norddahl <[email protected]> and Martin Starch <[email protected]>. ClanLib is now developed by the ClanLib Development team as an Open Source project.

The ClanLib man pages was created using the Perceps documentation system (another excellent piece of Open Source software, available at http://somewhere.in.the.world.org).

See clanlib (3) to find out how to get a full list of contributors and details on how to submit bug reports, comments etc.