Reference

BubbleTree(3tulip)

NAME

BubbleTree -

SYNOPSIS

#include <BubbleTree.h>

Public Member Functions

BubbleTree (const tlp::PropertyContext &)
~BubbleTree ()
bool run ()

Detailed Description

This plug-in implement the bubble tree drawing algorithm first published as:

Bubble Tree Drawing Algorithm :

D. Auber and S. Grivet and J-P Domenger and Guy Melancon,

In International Conference on Computer Vision and Graphics, pages 633-641, september 2004.

HISTORY

•

07/12/04 Version 0.0.3: Use new Tulip plugin parameter mechanism

•

16/07/03 Version 0.0.2: Better management of node size

•

16/05/03 Version 0.0.1: Initial release

Note:

This algorithm only works on trees. Let n be the number of nodes, the algorithm complexity is in O(n) or O(nlog(n)), By default O(nlog(n)) algorithm is used, but one can choose the complexity by using the argument (bool)'complexity' (true means O(nlog(n), false O(n)). The algorithm can manage nodes of different size. The SizeProperty 'viewSize' is used by default if no parameters are given to the plug-in. The parameter is (SizeProperty*) 'node size'.

Author:

David Auber, S. Grivet University Bordeaux I France: [email protected], [email protected]

Constructor & Destructor Documentation

BubbleTree::BubbleTree (const tlp::PropertyContext &)

BubbleTree::~BubbleTree ()

Member Function Documentation

bool BubbleTree::run ()

Author

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