NAME
Bio::SeqIO::game::gameHandler -- PerlSAX handler for game-XML
SYNOPSIS
This modules is not used directly
DESCRIPTION
Bio::SeqIO::game::gameHandler is the top-level XML handler invoked by PerlSAX
FEEDBACK
Mailing Lists
User feedback is an integral part of the evolution of this and other Bioperl modules. Send your comments and suggestions preferably to one of the Bioperl mailing lists.
Your participation is much appreciated.
[email protected] - General discussionhttp://bioperl.org/wiki/Mailing_lists - About the mailing lists
Support
Please direct usage questions or support issues to the mailing list:
rather than to the module maintainer directly. Many experienced and reponsive experts will be able look at the problem and quickly address it. Please include a thorough description of the problem with code and data examples if at all possible.
Reporting Bugs
Report bugs to the Bioperl bug tracking system to help us keep track of the bugs and their resolution. Bug reports can be submitted via the web:
https://github.com/bioperl/bioperl-live/issues
AUTHOR - Sheldon McKay
Email [email protected]
APPENDIX
The rest of the documentation details each of the object methods. Internal methods are usually preceded with a _
start_document
Title : start_documentFunction: begin parsing the document
end_document
Title : end_documentFunction: finish parsing the document
load
Title : loadUsage : $seqs = $handler->loadFunction: start parsingReturns : a ref to a list of sequence objectsArgs : an optional flag to suppress <computation_analysis> elements (not used yet)
s_game
Title : s_gameFunction: begin parsing game element
e_game
Title : e_gameFunction: process the game element
e_seq
Title : e_seqFunction: process the sequence element
e_map_position
Title : e_map_positionFunction: process the map_position element
e_annotation
Title : e_annotationFunction: process the annotation