NAME
Bio::Factory::ObjectBuilderI - Interface for an object builder
SYNOPSIS
Give standard usage here
DESCRIPTION
An object builder is different from an object factory in that it accumulates information for the object and finally, or constantly, depending on the implementation, builds the object. It also allows for implementations that can tell the information feed in which kind of information the builder is interested in which not. In addition, the implementation may choose to filter, transform, or completely ignore certain content it is fed for certain slots.
Implementations will hence be mostly used by stream-based parsers to parse only desired content, and/or skip over undesired entries.
FEEDBACK
Mailing Lists
User feedback is an integral part of the evolution of this and other Bioperl modules. Send your comments and suggestions preferably to the Bioperl mailing list. Your participation is much appreciated.
[email protected] - General discussionhttp://bioperl.org/wiki/Mailing_lists - About the mailing lists
Support
Please direct usage questions or support issues to the mailing list:
rather than to the module maintainer directly. Many experienced and reponsive experts will be able look at the problem and quickly address it. Please include a thorough description of the problem with code and data examples if at all possible.
Reporting Bugs
Report bugs to the Bioperl bug tracking system to help us keep track of the bugs and their resolution. Bug reports can be submitted via the web:
https://github.com/bioperl/bioperl-live/issues
AUTHOR - Hilmar Lapp
Email hlapp at gmx.net
APPENDIX
The rest of the documentation details each of the object methods. Internal methods are usually preceded with a _
want_slot
Title : want_slotUsage :Function: Whether or not the object builder wants to populate thespecified slot of the object to be built.The slot can be specified either as the name of therespective method, or the initialization parameter thatwould be otherwise passed to new() of the object to bebuilt.Example :Returns : TRUE if the object builder wants to populate the slot, andFALSE otherwise.Args : the name of the slot (a string)
add_slot_value
Title : add_slot_valueUsage :Function: Adds one or more values to the specified slot of the objectto be built.Naming the slot is the same as for want_slot().The object builder may further filter the content to beset, or even completely ignore the request.If this method reports failure, the caller should not addmore values to the same slot. In addition, the caller mayfind it appropriate to abandon the object being builtaltogether.Example :Returns : TRUE on success, and FALSE otherwiseArgs : the name of the slot (a string)parameters determining the value to be set
want_object
Title : want_objectUsage :Function: Whether or not the object builder is still interested incontinuing with the object being built.If this method returns FALSE, the caller should not add anymore values to slots, or otherwise risks that the builderthrows an exception. In addition, make_object() is likelyto return undef after this method returned FALSE.Example :Returns : TRUE if the object builder wants to continue buildingthe present object, and FALSE otherwise.Args : none
make_object
Title : make_objectUsage :Function: Get the built object.This method is allowed to return undef if no value has everbeen added since the last call to make_object(), or ifwant_object() returned FALSE (or would have returned FALSE)before calling this method.For an implementation that allows consecutive building ofobjects, a caller must call this method once, and onlyonce, between subsequent objects to be built. I.e., a callto make_object implies 'end_object.'Example :Returns : the object that was builtArgs : none