---
name: "ALLEGRO_SHADER_PLATFORM"
section: "3"
platform: "linux"
package: "allegro"
version: "5.2.11.3-2"
release: "Arch Linux 2026-11-01"
platforms: ["linux"]
url: "https://new.carta.tech/ALLEGRO_SHADER_PLATFORM"
---

# ALLEGRO\_SHADER\_PLATFORM(3)

Allegro 5 API

## NAME

ALLEGRO\_SHADER\_PLATFORM - Allegro 5 API

## SYNOPSIS

-

  ```
  #include <allegro5/allegro.h>
  typedef enum ALLEGRO_SHADER_PLATFORM ALLEGRO_SHADER_PLATFORM;
  ```

## DESCRIPTION

The underlying platform which the [ALLEGRO\_SHADER(3)](/ALLEGRO_SHADER/3.md) is built on top of, which dictates the language used to program the shader.

- •

  ALLEGRO\_SHADER\_AUTO - Pick a platform automatically given the current display flags.

- •

  ALLEGRO\_SHADER\_GLSL - OpenGL Shading Language

- •

  ALLEGRO\_SHADER\_HLSL - High Level Shader Language (for Direct3D)

- •

  ALLEGRO\_SHADER\_AUTO\_MINIMAL - Like ALLEGRO\_SHADER\_AUTO, but pick a more minimal implementation that may not support alpha testing.

- •

  ALLEGRO\_SHADER\_GLSL\_MINIMAL - Minimal GLSL shader.

- •

  ALLEGRO\_SHADER\_HLSL\_MINIMAL - Minimal HLSL shader.

- •

  ALLEGRO\_SHADER\_HLSL\_SM\_3\_0 - HLSL shader using shader model 3\_0.

## SINCE

5\.1.0
