NAME
ACE_Unbounded_Set - Implement a simple unordered set of T of unbounded size.
SYNOPSIS
#include <ace/Containers.h>
template<class T>
class ACE_Unbounded_Set
{
public:
friend class ACE_Unbounded_Set_Iterator<T>;
typedef ACE_Unbounded_Set_Iterator<T> ITERATOR;
typedef ACE_Unbounded_Set_Iterator<T> iterator;
ACE_Unbounded_Set (ACE_Allocator *alloc = 0);
ACE_Unbounded_Set (const ACE_Unbounded_Set<T> &);
void operator= (const ACE_Unbounded_Set<T> &);
~ACE_Unbounded_Set (void);
int is_empty (void) const;
int is_full (void) const;
int insert (const T &new_item);
int remove (const T &item);
int find (const T &item) const;
size_t size (void) const;
void dump (void) const;
void reset (void);
ACE_Unbounded_Set_Iterator<T> begin (void);
ACE_Unbounded_Set_Iterator<T> end (void);
ACE_ALLOC_HOOK_DECLARE;
private:
int insert_tail (const T &item);
void delete_nodes (void);
void copy_nodes (const ACE_Unbounded_Set<T> &);
ACE_Node<T> *head_;
size_t cur_size_;
ACE_Allocator *allocator_;
};
DESCRIPTION
This implementation of an unordered set uses a circular linked list with a dummy node. This implementation does not allow duplicates, but it maintains FIFO ordering of insertions.
Initialization and termination methods.
ACE_Unbounded_Set (ACE_Allocator *alloc = 0);
Constructor. Use user specified allocation strategy if specified.
ACE_Unbounded_Set (const ACE_Unbounded_Set<T> &);
Copy constructor.
void operator= (const ACE_Unbounded_Set<T> &);
Assignment operator.
~ACE_Unbounded_Set (void);
Destructor.
Check boundary conditions.
int is_empty (void) const;
Returns 1 if the container is empty, otherwise returns 0.
int is_full (void) const;
Returns 1 if the container is full, otherwise returns 0.
Classic unordered set operations.
int insert (const T &new_item);
Insert new_item into the set (doesn't allow duplicates). Returns -1 if failures occur, 1 if item is already present, else 0.
int remove (const T &item);
Remove first occurrence of item from the set. Returns 0 if it removes the item, -1 if it can't find the item, and -1 if a failure occurs.
int find (const T &item) const;
Finds if item occurs in the set. Returns 0 if find succeeds, else -1.
size_t size (void) const;
Size of the set.
void dump (void) const;
Dump the state of an object.
void reset (void);
Reset the ACE_Unbounded_Set to be empty.
STL-styled unidirectional iterator factory.
ACE_Unbounded_Set_Iterator<T> begin (void);
ACE_Unbounded_Set_Iterator<T> end (void);
ACE_ALLOC_HOOK_DECLARE;
Declare the dynamic allocation hooks.
AUTHOR
Doug Schmidt
Initialization and termination methods.
Check boundary conditions.
Classic unordered set operations.
LIBRARY
ace