NAME
ACE_Tokens - Abstract representation of ACE tokens.
SYNOPSIS
#include <ace/Local_Tokens.h>
class ACE_Tokens
{
public:
ACE_Tokens (void);
virtual ~ACE_Tokens (void);
virtual int acquire (
ACE_TPQ_Entry *caller,
int ignore_deadlock,
int notify
) = 0;
virtual int tryacquire (ACE_TPQ_Entry *caller) = 0;
virtual int renew (
ACE_TPQ_Entry *caller,
int requeue_position
) = 0;
virtual int release (ACE_TPQ_Entry *caller) = 0;
void make_owner (ACE_TPQ_Entry *caller);
void remove (ACE_TPQ_Entry *caller);
typedef ACE_Unbounded_Stack<ACE_TPQ_Entry *> OWNER_STACK;
virtual int owners (OWNER_STACK &o, const ASYS_TCHAR *id) = 0;
virtual int is_waiting_for (const ASYS_TCHAR *id) = 0;
virtual int is_owner (const ASYS_TCHAR *id) = 0;
virtual ACE_Token_Proxy_Queue *waiters (void);
virtual int no_of_waiters (void);
const ASYS_TCHAR *owner_id (void);
const ASYS_TCHAR* name (void);
void inc_reference (void);
int dec_reference (void);
void dump (void) const;
enum TOKEN_TYPES { MUTEX, RWLOCK };
virtual int type (void) const = 0;
void visit (int v);
int visited (void);
ACE_TPQ_Entry *owner (void);
protected:
int visited_;
int reference_count_;
ACE_Token_Proxy_Queue waiters_;
ASYS_TCHAR token_name_[ACE_MAXTOKENNAMELEN];
};
DESCRIPTION
This file contains definitions for the following classes:
public:
7. ACE_Token_Proxy
8. ACE_Null_Token : public ACE_Token_Proxy
9. ACE_Local_Mutex : public ACE_Token_Proxy
*. ACE_Local_RLock : public ACE_Local_Mutex
&. ACE_Local_WLock : public ACE_Local_Mutex private:
1. ACE_TOKEN_CONST
3. ACE_TPQ_Entry
b. ACE_TSS_TPQ_Entry
c. ACE_TPQ_Iterator
4. ACE_Token_Proxy_Queue
5. ACE_Tokens
6. ACE_Mutex_Token : public ACE_Tokens
12. ACE_RW_Token : public ACE_Tokens
a. ACE_Token_Name
Note that the locking classes defined in this file are *not*
intended to be used as general-purpose synchronization
mechanisms, such as mutexes or semaphores. Instead, you should
use the ACE_Recursive_Thread_Mutex, ACE_Thread_Mutex,
ACE_Thread_Semaphore, etc., that are defined in
$ACE_ROOT/ace/Synch.h and $ACE_ROOT/ace/Synch_T.h or the
ACE_Token that's defined in $ACE_ROOT/ace/Token.h.
Accessor methods.
typedef ACE_Unbounded_Stack<ACE_TPQ_Entry *> OWNER_STACK;
Stack of owners.
virtual int owners (OWNER_STACK &o, const ASYS_TCHAR *id) = 0;
Returns a stack of the current owners. Returns -1 on error, 0 on success. If id is non-zero, returns 1 if id is an owner.
virtual int is_waiting_for (const ASYS_TCHAR *id) = 0;
Returns 1 if id is waiting for this token. 0 otherwise.
virtual int is_owner (const ASYS_TCHAR *id) = 0;
Returns 1 if id is an owner of this token. 0 otherwise.
virtual ACE_Token_Proxy_Queue *waiters (void);
Return the queue of waiters.
virtual int no_of_waiters (void);
Return the number of proxies that are currently waiting to get the token.
const ASYS_TCHAR *owner_id (void);
The current owner.
const ASYS_TCHAR* name (void);
Token name.
Reference counting. These are only called by the
Token_Manager.
void inc_reference (void);
int dec_reference (void);
void dump (void) const;
Dump the state of the class.
virtual int type (void) const = 0;
Provides a manual RTTI mechanism. This method is used only by ACE_Token_Request so that the type of a token can be sent to a remote Token Server.
The following methods allow the deadlock detection algorithm to
check if this token has been visited.
void visit (int v);
Mark or unmark the token as visited.
int visited (void);
Check if the token has been visited.
ACE_TPQ_Entry *owner (void);
All the data of the current owner.
AUTHOR
Karl-Heinz Dorn [email protected], Douglas C. Schmidt [email protected], and Tim Harrison [email protected]
LIBRARY
ace