Reference

ACE_Thread_ID(3)

Defines a platform-independent thread ID.

NAME

ACE_Thread_ID - Defines a platform-independent thread ID.

SYNOPSIS

#include <ace/OS.h>
class ACE_Thread_ID
{
  public:
    ACE_Thread_ID (ACE_thread_t, ACE_hthread_t);
    ACE_Thread_ID (const ACE_Thread_ID &id);
    ACE_thread_t id (void);
    void id (ACE_thread_t);
    ACE_hthread_t handle (void);
    void handle (ACE_hthread_t);
    int operator== (const ACE_Thread_ID &) const;
    int operator!= (const ACE_Thread_ID &) const;
  private:
    ACE_thread_t thread_id_;
    ACE_hthread_t thread_handle_;
};

Initialization method.

ACE_Thread_ID (ACE_thread_t, ACE_hthread_t);

ACE_Thread_ID (const ACE_Thread_ID &id);

Set/Get the Thread ID.

ACE_thread_t id (void);

void id (ACE_thread_t);

Set/Get the Thread handle.

ACE_hthread_t handle (void);

void handle (ACE_hthread_t);

!= Comparison operator.

int operator== (const ACE_Thread_ID &) const;

int operator!= (const ACE_Thread_ID &) const;

AUTHOR

Doug Schmidt [email protected], Jesper S. M|ller [email protected], and a cast of thousands...

The ACE_Sched_Priority type should be used for platform-

independent thread and process priorities, by convention. int should be used for OS-specific priorities.

typedef for the _stat data structure

Giving unique ACE scoped names for some important

RTSignal-Related constants. Becuase sometimes, different platforms use different names for these constants.

LIBRARY

ace